@startuml
sprite $delicious [48x48/16] {
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00001FFFFFFFFFFFFFFFFFFC0000000000000000FFB00000
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}


!define FA5_DELICIOUS(_alias) ENTITY(rectangle,black,delicious,_alias,FA5 DELICIOUS)
!define FA5_DELICIOUS(_alias, _label) ENTITY(rectangle,black,delicious,_label, _alias,FA5 DELICIOUS)
!define FA5_DELICIOUS(_alias, _label, _shape) ENTITY(_shape,black,delicious,_label, _alias,FA5 DELICIOUS)
!define FA5_DELICIOUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,delicious,_label, _alias,FA5 DELICIOUS)
skinparam folderBackgroundColor<<FA5 DELICIOUS>> White
@enduml